
2008 · ソースブック(プレイを拡張するルール/オプション)
Realms of Power: Magic
This guide explores the Magic realm of Mythic Europe, a source of power that is indifferent to human concerns. It covers elementals, dragons, spirits, transformed humans, magical beasts, and other creatures that become allies, antagonists, or player characters. The book explains how to create creatures of Magic and provides examples ranging from spirits of emotion and Beasts of Virtue to fire-breathing dragons, tiny magical animals, elementals, and walking corpses. It also examines vis, magic auras, and the nature of the Magic realm.
- 複雑さ
- 4 / 5
スキルベース(スキルを購入または獲得)ポイント制(ポイントを割り振ってスキルや能力を得る)特性/アスペクト制(性格がゲームプレイに影響する)
ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。
