
2016 · ゲーム以外の書籍(ただしRPG関連)
Rescue
A system-agnostic guide for planning rescue stories in tabletop roleplaying games. It outlines the three-act structure of the plot, including what needs to happen at the beginning, middle, and end. The guide covers preparation before developing a specific story and the elements to craft once the basic structure is in place. It can be used with any genre, setting, or rules system.
ゲームについて
- デザイン
- アート
- 出版社
拡張の対象
Ludoyaで見るゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。
