Rescue

2016 · ゲーム以外の書籍(ただしRPG関連)

Rescue

A system-agnostic guide for planning rescue stories in tabletop roleplaying games. It outlines the three-act structure of the plot, including what needs to happen at the beginning, middle, and end. The guide covers preparation before developing a specific story and the elements to craft once the basic structure is in place. It can be used with any genre, setting, or rules system.

ゲームについて

デザイン
アート
出版社

拡張の対象

Ludoyaで見る

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。