
2017 · ゲーム以外の書籍(ただしRPG関連)
Revelation
This roleplaying supplement examines revelation plots, in which a startling discovery has serious implications for the protagonist, supporting characters, or the wider world. It focuses on how characters respond to what the discovery means rather than on the discovery itself. The book outlines the elements needed to structure stories of discovery, drawing on three-act structure and three-phase campaign design. It supports developing roleplaying narratives with a clear beginning, middle, and end.
ゲームについて
- デザイン
- アート
- 出版社
拡張の対象
Ludoyaで見るゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。
