Rolemaster Companion VI

1992 · ソースブック(プレイを拡張するルール/オプション)

Rolemaster Companion VI

Presents expanded character options and rules for high-level and cross-genre play. Adds new Gothic Fantasy and Science Fantasy professions and very-high-level spells across all spell lists. Provides revised stat-bonus adjustments for creatures, monsters, and races from core and companion books, plus guidance for integrating the system with Space Master and the Shadow World setting. Introduces optional mechanics that treat level as an abstract power measure, emphasize stat bonuses and flexible skill growth, reward roleplaying, offer detailed tactical combat, and consolidate skills into a Unified Skill System.

プレイ人数
0
複雑さ
4.5 / 5
ポイント制(ポイントを割り振ってスキルや能力を得る)レベル制(XPを獲得してレベルアップ)種族ベース(プレイヤーの種族/種がゲームプレイに影響する)

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek