
2016 · ゲーム以外の書籍(ただしRPG関連)
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A system-agnostic guide for planning search-focused tabletop roleplaying stories in any genre or setting. It outlines the three-act structure of this story type, including what needs to happen in the beginning, middle, and end. The book also covers preparation before developing a specific story and the steps for expanding it from an initial blueprint into a complete adventure.
- プレイ人数
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ゲームについて
- デザイン
- アート
- Publisher
拡張の対象
Ludoyaで見るゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。
