Shacru

2004 · 抽象戦略

Shacru

Players compete to claim as many squares of their color as possible on a 9×9 grid divided into nine 3×3 borderlands. Each player moves chevron-shaped pieces forward, diagonally forward, or straight ahead, coloring each square entered. Pieces may move onto neutral or matching squares, but not onto squares controlled by another player. When crossing a borderland, a piece may twist 45 degrees left or right. Players block opposing pieces while keeping their own routes open. The game ends when no player can claim additional squares.

プレイ人数
2–4 ベスト2人
プレイ時間
30分
複雑さ
1.6 / 5
7.2 Ludoyaでタイル配置

ゲームについて

デザイン
Publisher

Ludoyaのテーブルでは

Ludoyaで詳しい統計を見る

7.2/10

Ludoyaのレビュー1件より

  • Tom7.2

    I like this the best of the three in the series. It's certainly simplistic, yet fun. See my review at the "Pacru" entry for more details...

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ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek