
2004 · 抽象戦略
Shacru
Players compete to claim as many squares of their color as possible on a 9×9 grid divided into nine 3×3 borderlands. Each player moves chevron-shaped pieces forward, diagonally forward, or straight ahead, coloring each square entered. Pieces may move onto neutral or matching squares, but not onto squares controlled by another player. When crossing a borderland, a piece may twist 45 degrees left or right. Players block opposing pieces while keeping their own routes open. The game ends when no player can claim additional squares.
- プレイ人数
- 2–4 ベスト2人
- プレイ時間
- 30分
- 複雑さ
- 1.6 / 5
ゲームについて
- デザイン
- Publisher
Ludoyaのテーブルでは
Ludoyaで詳しい統計を見る7.2/10
Ludoyaのレビュー1件より
Tom7.2 I like this the best of the three in the series. It's certainly simplistic, yet fun. See my review at the "Pacru" entry for more details...
ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。











