Shroud of the Aether

2006 · ソースブック(プレイを拡張するルール/オプション)

Shroud of the Aether

This roleplaying game supplement introduces a ghost casualty class for characters who die but continue adventuring as undead. The class combines ghost abilities with hit dice, attack progression, and saving throw progression, allowing a character to remain involved until being raised, reincarnated, or permanently transformed. It includes general ghost feats and feat chains focused on aetheric movement, banshee abilities, telekinesis, corruption, dread, and malevolence, along with a glossary of relevant SRD rules for reference.

スキルベース(スキルを購入または獲得)属性/ステータス制(STR、CON、PERなど)レベル制(XPを獲得してレベルアップ)

ゲームについて

デザイン
アート
出版社

拡張の対象

Ludoyaで見る

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。