Sigils

2011 · 代替ルール(基本ルールの変種)

Sigils

A sword-and-sorcery roleplaying game set in a world of human adventurers, brutal conflicts, and rare sorcery. Characters draw on their cultures and backgrounds to determine specialties and starting resources, with a focus on capable but non-superhuman heroes. Character creation uses random generation to establish each character’s abilities, specialties, and resources, while a point-buy option is also available. Players then portray their adventurers through fantasy scenarios using a streamlined system centered on abilities, specialties, and occasional magic.

ソースブック(プレイを拡張するルール/オプション)スキルベース(スキルを購入または獲得)ダイス(主にd6)特性/アスペクト制(性格がゲームプレイに影響する)

ゲームについて

デザイン
アート

拡張の対象

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ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。