Simple Roleplaying System

2012 · コアルール(プレイに必要な最小限)

Simple Roleplaying System

A flexible fantasy roleplaying system focuses on fast, risky combat and straightforward rules. Weapons deal fixed damage, while called shots and extra attacks are available from the first encounter, keeping most battles brief and dangerous. Characters begin with a specialization but can develop broad capabilities, including combat, lockpicking, healing, and magic. Advancement is rapid, and spellcasters shape their own effects rather than choosing from a list of named spells. Optional rules and customizable, distinctive treasures allow the game master to adapt the system and setting.

プレイ人数
0
種族ベース(プレイヤーの種族/種がゲームプレイに影響する)属性/ステータス制(STR、CON、PERなど)スキルベース(スキルを購入または獲得)

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。