
2010 · コアルール(プレイに必要な最小限)
Statecraft
A grand strategy roleplaying game about international relations during the early modern period, from roughly 1500 to 1900. Each player takes the role of a historical ruler, or Sovereign, with strengths and weaknesses represented through a character design inspired by traditional roleplaying games. Players pursue diplomacy, conflict, and other acts of statecraft while balancing caution against recklessness and ambition. Prestige measures success and can be gained through risky or ostentatious decisions, then spent to achieve further feats. The game is designed for play by forum or email.
- プレイ人数
- 0
属性/ステータス制(STR、CON、PERなど)ダイス(各種)
ゲームについて
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- アート
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拡張の対象
Ludoyaで見るゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。
