
2009 · コアルール(プレイに必要な最小限)
Super Crusaders Powers Book
The second book of the core rules expands character creation with a broad point-based power system, allowing characters to be built in many different ways. Classes provide clear concepts, while optional random generation helps create characters without a specific plan. The system uses standard six-sided dice and minimal mathematics or tables. Players roll a number of dice based on the relevant stat; results of 5 or higher count as successes, and 11 or higher as critical successes. Its rules focus on the fast-moving feel of comic-book adventures rather than detailed tactical combat.
ポイント制(ポイントを割り振ってスキルや能力を得る)ダイス(主にd6)クラス制(パイロット、ウィザード、サイエンティストなど)
ゲームについて
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- アート
拡張の対象
Ludoyaで見るゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。
