Super Crusaders World Book

2009 · コアルール(プレイに必要な最小限)

Super Crusaders World Book

The third core rules book covers how characters interact with the world in a comic-book superhero role-playing game. It uses regular six-sided dice and a simple system: roll a number of dice based on the relevant stat, with results of 5 or higher counting as successes and 11 or higher as critical successes. Classes provide clear character concepts, while a point-based power system allows for varied abilities. Random character generation is also included. The rules focus on fast, cinematic action rather than detailed tactical play, with minimal arithmetic, tables, and jargon.

ポイント制(ポイントを割り振ってスキルや能力を得る)ダイス(主にd6)クラス制(パイロット、ウィザード、サイエンティストなど)

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。