
2002 · コアルール(プレイに必要な最小限)
The Core's Crusade
This core rulebook is divided into two halves. One side presents the Dream Aspect, detailing the setting of a surreal world shaped by emotion, imagination, and shifting logic. Flipping the book and reading from the opposite side reveals the Mechanical Aspect, which explains the game’s rules and mechanics. The two sections combine the fictional world with the systems used to explore and play within it.
ポイント制(ポイントを割り振ってスキルや能力を得る)クラス制(パイロット、ウィザード、サイエンティストなど)
ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。

