The Elemental Dimension of Magic

2004 · ソースブック(プレイを拡張するルール/オプション)

The Elemental Dimension of Magic

A fantasy setting centered on a dimension composed entirely of magic, where arcane forces persist beyond the gods, mortals, and civilizations that shape them. Magic takes different forms and follows distinct rules in each realm, yet can produce familiar effects such as fire and lightning. Players explore these conflicting magical principles and define how arcane power manifests in their own worlds, characters, and stories. The setting emphasizes magic as an enduring force that resists fixed boundaries and established laws.

クラス制(パイロット、ウィザード、サイエンティストなど)スキルベース(スキルを購入または獲得)グリッドベース(移動/戦闘に正方形のマスを使用)

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。