
1998 · シナリオ/アドベンチャー/モジュール
The Getting of Wisdom
A tournament scenario set in the Great Temple of Knowledge in Nochet, where young apprentices seek acceptance as sages of Lhankor Mhy, the god of knowledge, learning, and lore. Players guide their characters through a series of examinations, including the rigorous Sage Acceptability Test, a perilous field trip, and a challenging oral examination.
スキルベース(スキルを購入または獲得)属性/ステータス制(STR、CON、PERなど)ランダム属性生成(キャラクター作成時)
ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。

