The Living City

2011 · 代替ルール(基本ルールの変種)

The Living City

A system-neutral guide to creating a city for a modern roleplaying campaign, including supernatural or otherwise unusual settings. Players and the game master develop important locations, local factions, relationships, conflicts, and other details that give the setting depth. The process supports both a thorough collaborative approach and a streamlined method for creating the essential elements during play. By the end, the group has a living setting populated by connected characters and ready for adventures.

スキルベース(スキルを購入または獲得)特性/アスペクト制(性格がゲームプレイに影響する)記述ベース(ダイスよりもナラティブを重視)

ゲームについて

アート

拡張の対象

Ludoyaで見る

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。