The NC Character System

1996 · 代替ルール(基本ルールの変種)

The NC Character System

A modular role-playing character system defines player characters through six major attributes generated from twelve minor attributes, alongside five combat attributes. It provides a middle ground between broad, abstract statistics and highly detailed character generation. The system is designed to work with the associated skill and combat systems, while some components can also be used with standard fantasy role-playing games.

属性/ステータス制(STR、CON、PERなど)レベル制(XPを獲得してレベルアップ)クラス制(パイロット、ウィザード、サイエンティストなど)

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。