The Rise and Fall of the Gamebook

2008 · ゲーム以外の書籍(ただしRPG関連)

The Rise and Fall of the Gamebook

This game explores the history of interactive books, from early experimental works to the commercial success of gamebook series in the 1980s and their decline during the rise of computer games in the 1990s. Players examine and compare the Fighting Fantasy and Lone Wolf series, while also considering the format’s current revival and possible future.

読書(定期刊物、アドベンチャーブックなど)

ゲームについて

アート

拡張の対象

Ludoyaで見る

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。