The Root of All Evil

2001 · シナリオ/アドベンチャー/モジュール

The Root of All Evil

An adventure module for third-edition fantasy role-playing campaigns, designed for first-level characters. The story begins in the northern country of Shynabyth, where the party searches for remnants of a meteor believed to contain mithril. Their investigation reveals a plot to create a powerful magical relic used for evil. The adventure leads to Reanaaria Bay, where the characters seek a way to destroy the artifact and confront its creator.

特性/アスペクト制(性格がゲームプレイに影響する)グリッドベース(移動/戦闘に正方形のマスを使用)スキルベース(スキルを購入または獲得)

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。