
2012 · シナリオ/アドベンチャー/モジュール
Ultramodern4
A rules system adapts 4th Edition fantasy roleplaying mechanics for non-fantasy settings, including cyberpunk, espionage, modern warfare, space opera, technofantasy, urban fantasy, and Wild West campaigns. It provides no fixed setting, allowing campaigns across contemporary, historical, or futuristic worlds. Players build characters using adjustable class ladders, new classes such as sniper, faceman, infiltrator, and grappler, along with new skills, feats, armor, and equipment. The rules include firearms, rocket launchers, laser rifles, powered combat suits, customizable vehicles, and opponents ranging from fanatics to tanks.
ソースブック(プレイを拡張するルール/オプション)代替ルール(基本ルールの変種)ダイス(主にd20)レベル制(XPを獲得してレベルアップ)属性/ステータス制(STR、CON、PERなど)
ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。
