
Vision (Witchdom / Fusion)
A Danish role-playing system developed and refined throughout the 1990s. It supports two settings: a fantasy implementation known as Witchdom and a dark-future implementation known as Fusion, which later developed into a commercial game. Scenarios using the system were run at major conventions in 1992, 1993, and 1996. The core rules were apparently never formally published.
ポイント制(ポイントを割り振ってスキルや能力を得る)ダイス(主にd6)
ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。



