We'll Meet Again

2007 · シナリオ/アドベンチャー/モジュール

We'll Meet Again

A character team travels through a gate on a routine reconnaissance mission, expecting summer weather based on MALP images. Instead, they arrive in winter, where the locals recognize them as heroes of a major battle that supposedly took place several months earlier. Players investigate the strange situation and determine what happened before the team can continue its mission.

スキルベース(スキルを購入または獲得)ポイント制(ポイントを割り振ってスキルや能力を得る)属性/ステータス制(STR、CON、PERなど)

ゲームについて

デザイン
アート

拡張の対象

Ludoyaで見る

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。