
2007 · シナリオ/アドベンチャー/モジュール
We'll Meet Again
A character team travels through a gate on a routine reconnaissance mission, expecting summer weather based on MALP images. Instead, they arrive in winter, where the locals recognize them as heroes of a major battle that supposedly took place several months earlier. Players investigate the strange situation and determine what happened before the team can continue its mission.
スキルベース(スキルを購入または獲得)ポイント制(ポイントを割り振ってスキルや能力を得る)属性/ステータス制(STR、CON、PERなど)
ゲームについて
- デザイン
- アート
拡張の対象
Ludoyaで見るゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。
