
1999 · コアルール(プレイに必要な最小限)
WitchCraft
Players take on roles of the Gifted—individuals with magical, psychic, or supernatural abilities—whose actions shape a world on the brink of upheaval. Character creation covers a range of types from powerful occult practitioners to ordinary people and hybrids, with stats and abilities governed by a unified rule system usable across eras. Play centers on investigation, interpersonal conflict, and the use of four core Metaphysical Arts: invocations, divination, necromancy, and divine inspiration, while factions and associations provide political and ideological frameworks. The book also details spirits, undead, and other supernatural threats to support campaign and encounter design.
- プレイ人数
- 0
- 複雑さ
- 3 / 5
Ludoyaのテーブルでは
Ludoyaで詳しい統計を見る- 1
- 記録されたプレイ
- 1
- プレイヤー
- 4h
- 平均プレイ時間
- 2
- コレクション登録
ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。
