
1973 · 교육
Fortran
Move three instruction markers through a computer program for points. Roll dice to advance, follow loops and conditionals, alter shared registers, and transfer results to a personal printer. The game ends when a marker reaches the end of the program, and the highest score wins.
- 인원
- 2
- 복잡성
- 1 / 5
게임 소개
- 디자인
게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.











