Fortran

1973 · 교육

Fortran

Move three instruction markers through a computer program for points. Roll dice to advance, follow loops and conditionals, alter shared registers, and transfer results to a personal printer. The game ends when a marker reaches the end of the program, and the highest score wins.

인원
2
복잡성
1 / 5

게임 소개

디자인

게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.