
2006 · 액션 / 손재주
Affentennis
A dexterity-driven tabletop tennis simulation played on a hex‑gridded court. Players use a rubber‑band launcher to send a small ball and move wooden monkey markers to indicate their position on the grid. Turns combine physical skill with tactical choices: each player has a limited movement allowance when striking or returning, may borrow from their next move at the cost of reduced shooting effectiveness, and can employ options such as serve‑and‑volley using a wooden block, lobbing over volleys with a ramp, or attempting smash shots. The game balances flicking accuracy with spatial planning and resourceed movement management.
- 인원
- 2
- 플레이 시간
- 60분
- 복잡성
- 1.6 / 5
게임 소개
- 디자인
- Publisher
확장판
Ludoya에서 보기Ludoya 테이블에서는
Ludoya에서 전체 통계 보기- 1
- 기록된 플레이
- 1
- 플레이어
- 2
- 컬렉션 보유
7.3/10
Ludoya 리뷰 2개 기준
Tomol7.5 original dexterity game
게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.












