12 Alternatives For The Rogue's Trapfinding Class Ability

2012 · Supplement (regels/opties om de speelsessie te verbeteren)

12 Alternatives For The Rogue's Trapfinding Class Ability

A compact rules supplement for fantasy roleplaying games, presenting twelve alternate class abilities that replace the rogue’s trapfinding ability. The options support different rogue concepts, including black-market dealings, climbing, combat tricks, poison use, trapmaking, ki, and streetwise toughness. Each ability is presented in a brief, rules-focused format for straightforward use in ongoing campaigns, with no setting fiction, charts, or extended explanations.

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