15 Specific Weapons Volume II

2011 · Supplement (regels/opties om de speelsessie te verbeteren)

15 Specific Weapons Volume II

A collection of 15 specific magical weapons for fantasy roleplaying games, expanding the options available beyond standard core rulebooks. The weapons cover a range of forms, including a starknife, bastard sword, two-bladed sword, flail, mace, ranseur, quarterstaff, cestus, morningstar, falcata, khopesh, sap, scythe, sickle, and whip. Each weapon provides a distinct concept for defining characters and adding specialized equipment to a campaign.

Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op niveaus gebaseerd (verdien XP en stijg in niveau)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.