1714: The Case of the Catalans

2014 · Onderhandeling

1714: The Case of the Catalans

Players represent members of the Grand Alliance fighting Bourbon forces across early-18th-century Europe. Each round, players take turns (in reverse order from the previous turn) choosing a seeded card and either pay to trigger its event or sell it to perform one of several unique actions: recruit, move, or attack with troops; gather resources; or manage public opinion (Will to Fight). Actions are limited to one use per turn and cannot be repeated in consecutive turns. A hidden agenda defines each player’s victory goals, so negotiation, timing and careful use of military and economic options determine who secures the best territorial and commercial concessions at the peace settlement.

Spelers
2–5 best met 5
Speeltijd
120 min
Leeftijd
12+
Complexiteit
2,8 / 5
7 op LudoyaOorlogsspelEeuw van de RedeHexagonaal rasterVariabele fasevolgordeOpen selectie

Over het spel

Ontwerp
Uitgever

Aan de tafels van Ludoya

Alle statistieken in Ludoya
24
Vastgelegde speelsessies
29
Spelers
2h 54m
Gemiddeld potje
18
In collecties
1
Op verlanglijsten
1
Voorbesteld

7,0/10

uit 11 Ludoya-recensies

  • Josep Serna9,0

    A great game to deploy diplomacy between players, a very interesting system that has given us very entertaining matches, and sometimes a conflict on some revised.

  • Mestremuten7,0

    Rating: 3/5 Production value: 3/4 Is the game in my collection/Love to have?: 1/1

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