7 Magic Missile Feats

2012 · Supplement (regels/opties om de speelsessie te verbeteren)

7 Magic Missile Feats

A short rules supplement for fantasy roleplaying games, providing seven feats that expand the options available to spellcasters using magic missile. The feats let characters modify the spell in different ways, including adding arrow or bolt effects, blinding targets, storing missiles for later, empowering melee weapons, increasing missile size and power, concentrating force into fewer attacks, and directing individual missiles. The content is presented as concise rules with minimal explanation for direct use in a campaign.

Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op niveaus gebaseerd (verdien XP en stijg in niveau)

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