A Dead Man's Party

2002 · Scenario / Avontuur / Module

A Dead Man's Party

A mad necromancer has died in a sanitarium and returned as a powerful undead wizard. His madness has deepened, and he has transformed the other inmates into undead servants while taking control of the facility. A traveling group of four adventurers must confront the necromancer and stop his evil influence from spreading. Designed for characters of 4th–6th level.

Spelers
0
Op ras gebaseerd (spelerras/soort beïnvloedt de spelervaring)Dobbelstenen (voornamelijk d20)Dobbelstenen (diverse)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.