Advanced Melee

1980 · Basisregels (minimaal nodig om te spelen)

Advanced Melee

A detailed fantasy combat ruleset that expands the core melee system with rules for movement, facing, initiative, surprise, and a wide range of weapons and attacks. It covers hand-to-hand combat, thrown and missile weapons, shields, mounted combat, trampling, sweeping blows, ambushes, berserking, and the effects of dropped or broken weapons. Additional rules handle fire, poison, gunpowder, left-hand weapons, and other unusual equipment.

Spelers
0
Complexiteit
3 / 5
Supplement (regels/opties om de speelsessie te verbeteren)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Dobbelstenen (voornamelijk d6)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.