Adventurer's Guide

2017 · Supplement (regels/opties om de speelsessie te verbeteren)

Adventurer's Guide

This roleplaying supplement details 18 organizations that adventurers can join or serve, including the Hellknights, Red Mantis, and Pathfinder Society. Each organization offers its own allies, resources, secrets, and other benefits. The book adds new feats, spells, magic items, prestige classes, archetypes, and class abilities, along with notable nonplayer characters who can act as allies or advisors. Rules and guidance explain how to use these options in the official campaign setting or in a custom world.

Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op niveaus gebaseerd (verdien XP en stijg in niveau)Op klassen gebaseerd (Piloot, Tovenaar, Wetenschapper, etc.)

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