Amethyst Part 4

2004 · Campagne-omgeving (spelwereld)

Amethyst Part 4

A campaign-setting supplement for a d20 System/OGL roleplaying game, presented as part of a larger work released in five sections. It develops the setting’s technology elements, including technology-focused game rules, new character classes, and equipment. It is designed for use with the D&D 3.5e Player’s Handbook, Dungeon Master’s Guide, and Monster Manual; d20 Modern is referenced but not required.

Supplement (regels/opties om de speelsessie te verbeteren)Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op niveaus gebaseerd (verdien XP en stijg in niveau)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.