ARC

2012 · Kaartspel

ARC

Players take the role of time-traveling Aeons who move between different Era cards that form a shared play surface. Each Aeon uses a pre-constructed deck tied to an archetype (Cyborg, Engineer, Mercenary, Politician, Purist) to summon units, play events, and contest control of Eras. Combat and card interactions eliminate opposing Aeons; the objective is to defeat all rival Aeons to secure dominance over the timeline. Deck composition and available Eras vary with the chosen Aeon, and games scale from quick two-player matches (around 15 minutes) to longer 3–4 player sessions (40–75 minutes).

Spelers
2–4 best met 4
Speeltijd
15 min
Leeftijd
13+
Complexiteit
2,5 / 5
vanaf € 3,99SciencefictionGebiedsopbouwActiepuntenHandbeheerVariabele spelerskrachten

Waar te koop

Winkelprijzen en tweedehands exemplaren, elke dag gecontroleerd.

Vergelijk alle prijzen in Ludoya
Laagste prijs, afgelopen 12 maanden€ 4,10 – € 4,10

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.