Ascension

1997 · Scenario / Avontuur / Module

Ascension

A fantasy deck-building game set in a living city threatened by monsters. Players acquire Heroes and Constructs, generate Runes and Power, and use them to defeat enemies and expand their decks. Defeated monsters and other achievements provide Honor, and the player with the most Honor at the end wins.

Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op niveaus gebaseerd (verdien XP en stijg in niveau)Op klassen gebaseerd (Piloot, Tovenaar, Wetenschapper, etc.)

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