Beskuerens Øje

1988 · Scenario / Avontuur / Module

Beskuerens Øje

A classic dungeon crawl scenario follows four characters from a 1990s computer role-playing game: the human Lucas, the dwarf Cassandra, the mysterious Nystul, and the half-elf Chrissy. As they explore the dungeon, two forms of logic come into conflict. Traditional role-playing focuses on experiencing situations and creating a story together, while computer-game logic emphasizes fighting monsters, gaining levels, and ignoring future consequences. The scenario humorously examines how players become caught in and influenced by the computer game's narrow way of thinking.

Op niveaus gebaseerd (verdien XP en stijg in niveau)Op klassen gebaseerd (Piloot, Tovenaar, Wetenschapper, etc.)Op ras gebaseerd (spelerras/soort beïnvloedt de spelervaring)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.