Björnens tid

1997 · Scenario / Avontuur / Module

Björnens tid

A dark fantasy roleplaying game set in a world where ancient powers have emerged, the sun has fallen into shadow, and frost and darkness cover the land. Players portray beings who cross the frozen wilderness in search of their weeping goddess while uncovering the forces shaping the world. The game focuses on atmosphere, nuanced character portrayal, and subtle psychological roleplaying within a detailed setting. A world manual provides the background and mechanisms needed to explore its events.

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Puntengebaseerd (ken punten toe om vaardigheden, krachten, enz. te krijgen)Op ras gebaseerd (spelerras/soort beïnvloedt de spelervaring)Dobbelstenen (voornamelijk d20)

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