Calling Baton Rouge

1996 · Scenario / Avontuur / Module

Calling Baton Rouge

A surreal horror roleplaying game set in the Louisiana bayou. Players portray police officers and their passenger as they wait through a sweltering night in a battered patrol car, surrounded by strange wildlife and an unseen threat. The game focuses on collaborative storytelling, tense scenes, and the gradual revelation of what has happened to the approaching dawn.

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