Campaign Law (1st Edition)

1984 · Scenario / Avontuur / Module

Campaign Law (1st Edition)

This roleplaying game core rulebook focuses on setting up and running campaigns, serving primarily as a guide for the gamemaster rather than covering detailed character development, magic, or weapons. It includes material on gods, plants, animals, encounters, secondary skills, equipment, enchanted herbs, weather, and trade, along with a sample adventure.

Complexiteit
3 / 5
Supplement (regels/opties om de speelsessie te verbeteren)Basisregels (minimaal nodig om te spelen)Op niveaus gebaseerd (verdien XP en stijg in niveau)Op klassen gebaseerd (Piloot, Tovenaar, Wetenschapper, etc.)Puntengebaseerd (ken punten toe om vaardigheden, krachten, enz. te krijgen)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.