Cargo

2004 · Abstracte strategie

Cargo

Players take the roles of competing dockworkers during a chaotic tea-smuggling episode in colonial Boston. Each turn, players move their worker, pick up and deliver crates of tea, and can interfere with rivals by shoving or blocking them to disrupt deliveries. The game resolves objectives through area movement, crate management, and tactical confrontations on a modular board. Victory depends on balancing covert bribery tasks with publicly scored deliveries while managing physical contests over space and cargo.

Spelers
2–4 best met 2
Speeltijd
45 min
Leeftijd
10+
Complexiteit
1,7 / 5

Over het spel

Ontwerp
Publisher

Aan de tafels van Ludoya

Alle statistieken in Ludoya

4,1/10

uit 1 Ludoya-recensie

  • Tom4,1

    A decent abstract game, with a humorous theme. Those who like puzzle games would enjoy this one. See my review for more details...

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