Catch Phrase!

1994 · Partyspel

Catch Phrase!

Players try to get teammates to shout a target word or phrase by giving rapid verbal clues and gestures while a timer ticks. A passable electronic or mechanical device forces the group to keep passing the clue-token quickly; whoever holds it when the buzzer sounds concedes a point and the other team scores. Rounds alternate between teams and score is tracked until a winning total is reached. The emphasis is on fast, concise clues, teamwork and quick passing rather than strict clue rules.

Spelers
4–16 best met 6
Speeltijd
30 min
Leeftijd
12+
Complexiteit
1,1 / 5
6,1 op LudoyaWoordspelHete aardappel

Over het spel

Aan de tafels van Ludoya

Alle statistieken in Ludoya
31
Vastgelegde speelsessies
3
Spelers
8
In collecties
1
Op verlanglijsten

6,1/10

uit 7 Ludoya-recensies

  • Ianthepez6,0

    Good game, but I hate it played with more than 4. If played with more things become too easy to guess and it just becomes hot potato.

    Eerste indrukken · 1 speelsessie

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