Cellscape

2000 · Scenario / Avontuur / Module

Cellscape

A dark Alternity adventure for 4–6 pregenerated characters of 1st–3rd level, set on a prison planet. Players work to escape through a mix of combat, negotiation, and problem solving, with each character bringing personal information and a secret to the situation. Presented as a spontaneous adventure rather than a fixed sequence of encounters, it provides tools for adjudicating the prisoners’ plans while leaving their approach open-ended. The scenario includes player characters, GM worksheets, and handouts, and can also be adapted for an ongoing campaign involving prisoners breaking in or breaking out.

Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Puntengebaseerd (ken punten toe om vaardigheden, krachten, enz. te krijgen)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)

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