Center Space GM Supplement

2006 · Supplement (regels/opties om de speelsessie te verbeteren)

Center Space GM Supplement

This game-master supplement expands the science-fiction setting with creatures, including the living constructions of the Thahazi, and descriptions of the worlds of the Center Space universe, including post-Occupation Earth. It also details alien artifacts from the Thahazi and Old Alliance, provides an introductory adventure, and presents rules for Nim traveling, a telepathic method of interfacing with computer networks.

Campagne-omgeving (spelwereld)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op klassen gebaseerd (Piloot, Tovenaar, Wetenschapper, etc.)Dobbelstenen (voornamelijk d20)

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