Churches, Inns and Merchants

2002 · Supplement (regels/opties om de speelsessie te verbeteren)

Churches, Inns and Merchants

This system helps game masters quickly prepare churches, inns, and merchant locations for unexpected detours and encounters. It generates a detailed map, fully equipped non-player characters of any race or alignment, domain and spell information, and store merchandise. The included procedures create locations ranging from a small roadside inn to a medium-sized church or a tiny merchant tent. Each result fits on a handy reference sheet and can be prepared in under five minutes.

Rastergebaseerd (gebruikt vierkant terrein voor beweging/gevecht)Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Op klassen gebaseerd (Piloot, Tovenaar, Wetenschapper, etc.)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.