Come Forth and Be Cured

2001 · Scenario / Avontuur / Module

Come Forth and Be Cured

A scenario-driven game set in a large but close-knit town visited by Reverend Joshua Jeremiah Samuel and his traveling revival roadshow. The setting includes the tent, caravans, local residents, and the connections that link the community together. Players take on the roles of characters involved in the scenario, using the detailed character material and a seven-page story framework to explore the events surrounding the roadshow.

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Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Willekeurige attribuutgeneratie (tijdens karaktercreatie)Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)

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