Corps Command: Dawn's Early Light – Red Hammer

2015 · Oorlogsspel

Corps Command: Dawn's Early Light – Red Hammer

A tactical wargame set in a hypothetical 1985, as Soviet and NATO forces fight the opening battles of World War III. Players command American, Canadian, West German, or Soviet units across seven scenarios set in the Eisenbach Gap and Gerzenburg. Variable initiative, support-element chit pulls, and a streamlined combat system model the lethality and uncertainty of modern battlefield operations. The expanded edition includes the High Noon at Gerzenburg scenarios, along with updated rules, counters, player aid, and map.

Spelers
1–2 best met 2
Speeltijd
120–240 min
Leeftijd
12+
Complexiteit
2,5 / 5
Moderne oorlogsvoeringDobbelstenen gooienHexagonaal rasterChit-pull-systeem

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