Creatures of the Night: Advanced Playbooks for Dungeon World

2015 · Supplement (regels/opties om de speelsessie te verbeteren)

Creatures of the Night: Advanced Playbooks for Dungeon World

This set of advanced playbooks adds supernatural transformations to Dungeon World. Characters can become Vampires, Were-creatures, or Wraiths, either during play or by starting with the required conditions. Each playbook is applied alongside a basic playbook and replaces some of its moves with abilities reflecting the character’s new nature. Vampires use Blood to fuel their powers and can specialize as hunters, fighters, sneaks, or char||||ERROR

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