d100 System

2004 · Basisregels (minimaal nodig om te spelen)

d100 System

A universal roleplaying system built around a single d100 resolution mechanic, supporting fantasy, modern, and other genres. Characters are defined by eight attributes, derived statistics, racial abilities, a career path, and related skills. Attributes can be generated randomly or purchased from a points pool, then modified by species. Combat uses tables to determine fumbles, criticals, and other effects, with rules for a variety of special maneuvers. A developed magic system supports fantasy campaigns, while separate character sheets cover fantasy or generic and modern settings.

Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op klassen gebaseerd (Piloot, Tovenaar, Wetenschapper, etc.)Op ras gebaseerd (spelerras/soort beïnvloedt de spelervaring)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.