Death of a Keeper

2012 · Scenario / Avontuur / Module

Death of a Keeper

A 30-minute to one-hour adventure set in a mansion belonging to a White Star keeper, sometime on a summer Saturday between 1905 and 1914. The owner’s staff are trapped inside and must investigate the force that has ensorcelled the mansion and find a way to free themselves. Designed as a short demonstration scenario for the provided introductory characters, it introduces new players to the campaign in under an hour.

Spelers
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Op niveaus gebaseerd (verdien XP en stijg in niveau)Dobbelstenen (diverse)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)

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