Domain Building

2019 · Supplement (regels/opties om de speelsessie te verbeteren)

Domain Building

This rules supplement covers founding and managing a domain using Old-School Essentials rules. It takes play from clearing a six-mile wilderness hex of threats and claiming the land, through establishing a settlement, collecting taxes, and ruling the completed domain. The rules focus on the higher-level play associated with fighters and similar classes, though characters of any class can become domain rulers.

Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op niveaus gebaseerd (verdien XP en stijg in niveau)Op klassen gebaseerd (Piloot, Tovenaar, Wetenschapper, etc.)

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